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If you wanna know more about me, you should check my Personal profile!
This website purpose is to simply gather all the forms of Art that I enjoy
doing, doesn't matter the type of art, if it's drawn or modelled,
or photography.
With time it will be updated more and more with all the art I create, thank you so
much if you are visiting this website!
As shown above, the current sections for this art gallery are the following:
3D Art
Photography I started to be invested into 2D Art when I was getting more into Furry content, whether it be
with some artist online that I really enjoyed their work, or people doing 3D models of OC's and so on.
When I decided to try learning how to draw, I had a very bad starting tablet, as I was aiming for digital drawing
rather than traditional at first,
so most of the time I spent there didin't go anywhere as I was lacking a
proper way to train art, besides being really new.
I quitted for a year or so, and then I was able to get a better tablet and equipment, and decided to give it a try again.
The tablet I purchased was the Huion H640P, and it honestly worked wonders, I felt more comfortable
to grab the pen and use it, as the previous one was really small.
Since then, I kept doing art until I reached the point where I am today, I take art as my form of hobby, and ocasionally a commission if someone requests.
For Photography, I'm still very new to it and I am constantly learning from my mistakes, for me it's still a hobby that I'm getting
used to, but I will definitely look more forward to it, I love going outside more frequently and thinking about composition to capture what I see.
As for 3D Art, I started my modelling journey in around 2019-April, I started it with
no real reason to do so, I simply started it out of curiosity, and it led me today to have several years
of experience in asset creation, I mainly focus on Hard Surface Modelling, for the creation of props and any models related to Firearms/Weapons/Accesories.
I am also able to texture and optimize models properly, either for usage in a game engine or for a showcase piece.
My workflow currently consists of the following programs:
Plasticity CAD -- Modelling
Marmoset Toolbag 4 -- Rendering / Baking
Substance Painter -- Texturing
Blender -- Optimizing meshes from CAD / Preparation before baking process
Inkscape -- Used to create/tweak any Alphas or SVG files I need
I've worked on several projects along my way, most of them being for the Roblox platform.
These are some of the names of the games where I've worked on: